I have a confession: I find realism a bit boring.
Nonetheless, here we are:
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I made this by following a tutorial by BlenderMania (part 2 to the one I posted from yesterday). The tutorial is deceptively short – it is actually jam packed with content. And it did not help that I lost all of my work on two separate occasions (1) when Blender crashed and (2) I accidentally shut down my PC.
I feel some kind of way about following a tutorial that ends with me creating a work that would be quite outside my reach without step-by-step instructions. You could offer me all the bitcoin in your wallet, and I could not recreate this cupcake for you without referencing this tutorial. That being said, it did introduce me to quite a few features and possibilities in Blender that I was unfamiliar with. UV mapping and texture painting come to mind in particular. Also bringing together all that magic in the shade editor – which I was simply proud to have successfully found in the interface.
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Look at me go!
Hoping to either focus on some simpler forms and compositions or revisit some forms from this tutorial for practice tomorrow.
In the meantime, some ✨keyboard shortcuts✨:
u
: unwrap texturet
: toggle toolsShift + h
: hide everything but selectedAlt + h
: unhide everythingCtrl + Alt + 1NUMPAD
: position camera for render (hitg
to move, middle-mouse click/scroll to scale)